Populous - Development

Development

Peter Molyneux led development and mentioned in an interview that the reason the player could manipulate terrain was that he was too lazy to design the many pre-defined maps that would have otherwise been required. The 2001 game Black & White, also led by Molyneux (but this time at his company Lionhead Studios), has been called the "spiritual descendant of Populous."

Bullfrog prototyped the game-play as a board game using Lego, over the course of a few days.

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