Please Touch Museum - Programs

Programs

  • Playhouse Theater - As a key component of the overall museum experience, Playhouse performances by in-house performers present unique opportunities for playful learning, imagination, innovation and audience interaction featuring music, movement, folklore and/or puppetry, all while introducing children to live arts.
  • Program Room - Each month, there is a new set of art experiences, which include a studio art experience, a sensory art experience and a manipulative art experience. Whether you are painting with your child for the first time, or building a tower with blocks, the Program Room is an ideal space for parent-child interaction.
  • Story Castle - Stop in for daily storytimes, meet a storybook character, or read a book on your own in this relaxed environment. Programming in the Story Castle is accessible for kids at all developmental and ability levels.

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Famous quotes containing the word programs:

    Although good early childhood programs can benefit all children, they are not a quick fix for all of society’s ills—from crime in the streets to adolescent pregnancy, from school failure to unemployment. We must emphasize that good quality early childhood programs can help change the social and educational outcomes for many children, but they are not a panacea; they cannot ameliorate the effects of all harmful social and psychological environments.
    Barbara Bowman (20th century)

    Short of a wholesale reform of college athletics—a complete breakdown of the whole system that is now focused on money and power—the women’s programs are just as doomed as the men’s are to move further and further away from the academic mission of their colleges.... We have to decide if that’s the kind of success for women’s sports that we want.
    Christine H. B. Grant, U.S. university athletic director. As quoted in the Chronicle of Higher Education, p. A42 (May 12, 1993)

    We attempt to remember our collective American childhood, the way it was, but what we often remember is a combination of real past, pieces reshaped by bitterness and love, and, of course, the video past—the portrayals of family life on such television programs as “Leave it to Beaver” and “Father Knows Best” and all the rest.
    Richard Louv (20th century)