Phantasy Star Online - Development

Development

Development of Phantasy Star Online began after the completion of Sonic Adventure. Sega's Chairman Isao Okawa had a strong belief that internet gaming would come to be important, and the company's Sonic Team division was instructed to develop an online title. As there was no precedent for online gaming on console, the developers looked to Blizzard's PC RPG Diablo for inspiration on the game's mechanics. During development, the game was initially known as The Third World and had a vague sci-fi theme, before art director Satoshi Sakai produced a piece of concept art featuring a dragon and the decision was made to link it to the Phantasy Star series.

Phantasy Star Online was released bundled with a demo disc for Sonic Adventure 2.

Read more about this topic:  Phantasy Star Online

Famous quotes containing the word development:

    Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.
    Sara Lawrence Lightfoot (20th century)

    Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.
    Loris Malaguzzi (20th century)

    I’ve always been impressed by the different paths babies take in their physical development on the way to walking. It’s rare to see a behavior that starts out with such wide natural variation, yet becomes so uniform after only a few months.
    Lawrence Kutner (20th century)