In game theory, perfect information describes the situation when a player has available the same information to determine all of the possible games (all combinations of legal moves) as would be available at the end of the game.
In game theory, a game is described as a game of perfect information if perfect information is available for all moves. Chess is an example of a game with perfect information as each player can see all of the pieces on the board at all times. Other examples of perfect games include tic tac toe, irensei, and go. Games with perfect information represent a small subset of games. Card games where each player's cards are hidden from other players are examples of games of imperfect information.
Read more about Perfect Information: Microeconomics
Famous quotes containing the words perfect and/or information:
“We are compelled by the theory of Gods already achieved perfection to make Him a devil as well as a god, because of the existence of evil. The god of love, if omnipotent and omniscient, must be the god of cancer and epilepsy as well.... Whoever admits that anything living is evil must either believe that God is malignantly capable of creating evil, or else believe that God has made many mistakes in His attempts to make a perfect being.”
—George Bernard Shaw (18561950)
“Information networks straddle the world. Nothing remains concealed. But the sheer volume of information dissolves the information. We are unable to take it all in.”
—Günther Grass (b. 1927)