Password (game Show) - Rules

Rules

Two teams, each consisting of one celebrity player and one regular contestant, competed. The word to be conveyed (the "password") was given to one player on each team and was shown to the studio audience and home viewers (also they get to hear it). Game play alternated between the two teams. On each team, the player who was given the password gave a one-word clue from which their partner attempted to guess the password. If the partner failed to guess the password within the allotted five-second time limit, or if an illegal clue was given (two or more words, a hyphenated word, or any part or form of the password), play passed to the opposing team.

The game continued until one of the players guessed the password correctly or until ten clues had been given. Scoring was based on the number of clues given when the password was guessed, e.g. 10 points were awarded for guessing the password on the first clue, nine points on the second clue, eight points on the third clue, etc., down to one point on the tenth and final clue. On the ABC version a limit of six clues was imposed to expedite game play, with the last clue worth five points. In addition, teams were given the option of either playing or passing control of the first clue to the opposing team. Specifically, the team that was trailing in score, or that had lost the previous game, was offered the pass/play option; when the score was tied, the team that failed to get the password was awarded the pass/play option.

On the daytime edition, the first team to reach 25 points won that contestant $100. On the nighttime edition, the winner won $250. The winning team earned a chance to win up to an additional $250 by playing the "Lightning Round", in which the civilian contestant on the prevailing team tried to guess five passwords within 60 seconds from clues given by his/her celebrity partner. $50 was awarded for each correctly guessed password (increased to $100 from 1973 to 1974).

The Lightning Round was among the first bonus rounds on a television game (along with the scrambled phrase game on the original Beat the Clock). On the ABC version from 1971–1974, immediately after completing the Lightning Round the player wagered any amount of his/her winnings on his/her celebrity partner's ability to guess a "Betting Word" within 15 seconds. This increased the maximum bonus prize to $500 ($1,000 from 1973 to 1974 when the regular Lightning Round values were doubled).

On each episode from 1961–1975, Ludden would caution the players about unacceptable clues by stating, "When you hear this sound (a buzzer would sound) it means your clue has not been accepted by our authority, (name of word authority)." Word authorities on the CBS version included New York University professor David H. Greene and World Book Encyclopedia Dictionary editor Dr. Reason A. Goodwin. Robert Stockwell from UCLA and Carolyn Duncan served as word authorities during the ABC version.

The practice of the announcer whispering the password to the home audience—as well as displaying it on screen—was devised by creator Bob Stewart for the benefit of his mother, who could speak but not read English. Clark, Vines, and Harlan did this on the first two versions of the show, but the practice was discontinued, beginning with Password All-Stars, when a computer (referred to as "Murphy" on-camera by Allen Ludden) was incorporated; it would display the password, one letter at a time (like a typewriter), followed by the quotation marks. A beeping sound would accompany each letter as they appeared on the screen. A final beep would act as a signal that the password was revealed to the home viewer, and play would start. On Password Plus, a bell would ring when the password was revealed. On Super Password from September 24, 1984 to October 31, 1986, a chirping sound was heard when the password was revealed. However, Gene Wood began whispering the words on Super Password just like in the original, starting on November 3, 1986.

Before the cancellation of the Goodson-Todman game show Snap Judgment on NBC in 1969, they changed their set in order to make it resemble the look of the CBS Password. Goodson-Todman did this to correspond to rule changes that, in fact, made Snap Judgment identical to Password.

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