Open World

An open world is a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives. The term "free roam" is also used, as is "sandbox" and "free-roaming". "Open world" and "free-roaming" suggest the absence of artificial barriers, in contrast to the invisible walls and loading screens that are common in linear level designs. An "open world" game does not necessarily imply a sandbox. In a true "sandbox", the player has tools to modify the world themselves and create how they play. Generally open world games still enforce some restrictions in the game environment, either due to absolute technical limitations or in-game limitations (such as locked areas) imposed by a game's linearity.

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Famous quotes containing the words open and/or world:

    A childish soul not inoculated with compulsory prayer is a soul open to any religious infection.
    Alexander Cockburn (b. 1941)

    One ... aspect of the case for World War II is that while it was still a shooting affair it taught us survivors a great deal about daily living which is valuable to us now that it is, ethically at least, a question of cold weapons and hot words.
    M.F.K. Fisher (1908–1992)