No More Heroes (video Game) - Development

Development

No More Heroes, under its working title Project Heroes, was initially planned as an Xbox 360 game, until Yasuhiro Wada suggested the Wii and its unique control structure to director Goichi Suda ("Suda51"). Previously titled Heroes., Suda51 has said that No More Heroes focuses on social issues.

A number of films, actors and music have inspired Suda51's design for No More Heroes. Besides the title coming from UK Punk band The Stranglers 1977 album No More Heroes, the structure of the United Assassins' Association is based on the film El Topo which features a similar, albeit smaller, ranking system. Travis Touchdown and his antics are based on Johnny Knoxville of Jackass and wrestler Josh Barnett, who also served as the persona from which the Destroyman character was created. Travis' weapon, the beam katana, is based on the "Schwartz" power from Mel Brooks' Spaceballs. Other character influences included Scarlett Johansson as the UAA's Sylvia, Ian Curtis as Travis' twin-brother Henry, Charles Bronson as assassin Dr. Peace, and Genichiro Tenryu as Travis' mentor Thunder Ryu.

The city of Santa Destroy is based on San Diego, California (though, possibly mistaken, Suda implied that he used the version of San Diego shown in Dirty Harry, which takes place entirely in San Francisco, California), with the "No More Heroes" motel inspired by a similar one from the movie Memento. The Japanese cult movie Gozu provided the basis for the in-game video store "Beef Head". Two fictional anime series, "Glastonbury" and "Bizarre Jelly", that are shown within the game were influenced by Space Runaway Ideon and Pretty Cure, respectively. Suda also noted that Grasshopper Studios also worked on the anime-based video games Samurai Champloo: Sidetracked and BLOOD+: One Night Kiss, both which inspired the development of No More Heroes, considering the three together as a "sword action trilogy".

In one interview Suda wanted to make No More Heroes "as violent, or even more violent than Manhunt 2," a game that received an AO rating from the ESRB in its original form. A trailer shown at the March 2007 Game Developers Conference featured Travis Touchdown using the beam katana to decapitate or cut enemies in half, with copious amounts of blood being spilled. Later videos featured clouds of black pixels and objects resembling coins spurting from enemies instead of blood. It was later explained that the "black clouds" version would be released in Japan, while North America would receive the game with the previously seen blood. Later, however, Suda51 decided to release the bloodless version in Europe as well. The two versions both feature common enemies eventually burning away and a fountain of coins, with or without the inclusion of blood.

YĆ«suke Kozaki, who has previously designed characters for Speed Grapher, designed the characters for No More Heroes. Others on the team include costume designer Okama, who designed the OP for Densha Otoko, and weapons and mechanics designer Shigeto Koyama, who worked on Eureka Seven as an illustrator.

On November 17, 2009, Famitsu magazine revealed that No More Heroes would receive a port to both the PlayStation 3 and Xbox 360 from the company feelplus titled No More Heroes: Heroes' Paradise. The game features new modes, revamped high-definition graphics, though it lacks motion control on the Xbox 360. Only the Xbox 360 version is uncensored, causing Computer Entertainment Rating Organization (CERO) to label the game with its adult "Z" rating. The ports were released in Japan on April 15, 2010. The PlayStation 3 version of the game was released in North America by Konami with added PlayStation Move support, instead of Ubisoft, the game's original publisher, which had stated that they would not be publishing this version in North America.

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