Monty Hall Problem - Strategic Solution By Dominance

Strategic Solution By Dominance

Going back to Nalebuff (1987), the Monty Hall problem is also much studied in the literature on game theory and decision theory, and also some popular solutions (for instance, that published in The Economist, see above, among the simple solutions) correspond to this point of view. Vos Savant asks for a decision, not a chance. And the chance aspects of how the car is hidden and how an unchosen door is opened are unknown. From this point of view, one has to remember that the player has two opportunities to make choices: first of all, which door to choose initially; and secondly, whether or not to switch. Since he doesn't know how the car is hidden nor how the host makes choices, he may be able to make use of his first choice opportunity, as it were to neutralize the actions of the team running the quiz show, including the host.

Following Gill, 2011 a strategy of contestant involves two actions: the initial choice of a door and the decision to switch (or to stick) which may depend on both the door initially chosen and the door to which the host offers switching. For instance, one contestant's strategy is "choose door 1, then switch to door 2 when offered, and do not switch to door 3 when offered." Twelve such deterministic strategies of the contestant exist.

Elementary comparison of contestant's strategies shows that for every strategy A there is another strategy B "pick a door then switch no matter what happens" which dominates it (Gnedin, 2011). No matter how the car is hidden and no matter which rule the host uses when he has a choice between two goats, if A wins the car then B also does. For example, strategy A "pick door 1 then always stick with it" is dominated by the strategy B "pick door 2 then always switch after the host reveals a door": A wins when door 1 conceals the car, while B wins when one of the doors 1 and 3 conceals the car. Similarly, strategy A "pick door 1 then switch to door 2 (if offered), but do not switch to door 3 (if offered)" is dominated by strategy B "pick door 3 then always switch".

Dominance is a strong reason to seek for a solution among always-switching strategies, under fairly general assumptions on the environment in which the contestant is making decisions. In particular, if the car is hidden by means of some randomization device - like tossing symmetric or asymmetric three-sided die - the dominance implies that a strategy maximizing the probability of winning the car will be among three always-switching strategies, namely it will be the strategy which initially picks the least likely door then switches no matter which door to switch is offered by the host.

Strategic dominance links the Monty Hall problem to the game theory. In the zero-sum game setting of Gill, 2011, discarding the nonswitching strategies reduces the game to the following simple variant: the host (or the TV-team) decides on the door to hide the car, and the contestant chooses two doors (i.e., the two doors remaining after the player's first, nominal, choice). The contestant wins (and her opponent loses) if the car is behind one of the two doors she chose.

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