Guild Wars
In Guild Wars Prophecies, monks are spellcasters, without engaging in physical combat. There are three general type of monks: Healing, Protecting, and Smiting.
- Healing monks are used primarily to restore lost hitpoints to oneself or allies.
- Protection monks are similar to healing monks, but they specialize in preventing damage opposed to restoring it.
- Smiting monks are offensive based, and can deal Holy damage to their foes. Undead-type creatures take extra damage.
In Guild Wars Nightfall, dervishes are spellcasters, which actively engaging in physical combat. A holy martial-artist that used power directly from the gods to buff or heal allies and herself. Clearly it was named after the dervish's since they used an attribute called Mysticism. They had Scythes for damage and could shapeshift into different avatars of the gods to gain new abilities, similar to the Druid class from many other games.
Read more about this topic: Monk (character Class)