Set in the Cold War-era Soviet Union, the story centers on FOX operative Naked Snake as he attempts to rescue a weapons designer and sabotage an experimental superweapon. While previous games were set in a primarily urban environment, Snake Eater adopts a 1960s Soviet jungle setting, with the high tech, near-future trappings of previous Metal Gear Solid games being replaced with the wilderness. While the setting has changed, the game's focus remains on stealth and infiltration, while retaining the series' self-referential, fourth wall-breaking sense of humor. The story of Snake Eater is told through numerous cut scenes and radio conversations.
Metal Gear Solid 3: Snake Eater was well-received both publicly and critically, selling 3.96 million copies worldwide and scoring a highly positive 91% on the review aggregate sites Game Rankings and Metacritic.
Read more about Metal Gear Solid 3: Snake Eater: Gameplay, Development, Music, Reception, Release History
Famous quotes containing the words gear, solid and/or snake:
“For women ... bras, panties, bathing suits, and other stereotypical gear are visual reminders of a commercial, idealized feminine image that our real and diverse female bodies cant possibly fit. Without these visual references, each individual womans body demands to be accepted on its own terms. We stop being comparatives. We begin to be unique.”
—Gloria Steinem (b. 1934)
“In our world of big names, curiously, our true heroes tend to be anonymous. In this life of illusion and quasi-illusion, the person of solid virtues who can be admired for something more substantial than his well-knownness often proves to be the unsung hero: the teacher, the nurse, the mother, the honest cop, the hard worker at lonely, underpaid, unglamorous, unpublicized jobs.”
—Daniel J. Boorstin (b. 1914)
“Theres a snake lurking in the grass.”
—Virgil [Publius Vergilius Maro] (7019 B.C.)