Reception and Legacy
According to GamesRadar, the Mega Man games were the first to feature a non-linear "level select" option. This was a stark contrast to both linear games (like Super Mario Bros.) and open world games (like The Legend of Zelda and Metroid). GamesRadar credits the "level select" feature of Mega Man as the basis for the non-linear mission structure found in most open-world, multi-mission, sidequest-heavy games, including modern titles like Grand Theft Auto, Red Dead Redemption and Spider-Man: Shattered Dimensions.
Read more about this topic: Mega Man (original series)
Famous quotes containing the words reception and/or legacy:
“I gave a speech in Omaha. After the speech I went to a reception elsewhere in town. A sweet old lady came up to me, put her gloved hand in mine, and said, I hear you spoke here tonight. Oh, it was nothing, I replied modestly. Yes, the little old lady nodded, thats what I heard.”
—Gerald R. Ford (b. 1913)
“What is popularly called fame is nothing but an empty name and a legacy from paganism.”
—Desiderius Erasmus (c. 14661536)