MDK (video Game) - Gameplay

Gameplay

MDK's gameplay is usually in the form of a third-person shooter, except when sniper mode is entered. Kurt has a wide range of weapons to choose from, which differ in standard gameplay and sniper mode. A large part of the gameplay was the use of Kurt's "ribbon chute", a parachute that could be used indefinitely.

In addition to the standard run-and-gun/sniper modes, there are a few mini-games in MDK. All levels start out with an atmospheric re-entry, while some levels have a bombing run, boarding a glider and dropping iron bombs on enemies. This clears the enemies far easier than would be the case on foot, and often garners extra weapons. There are also a few special game modes in different levels. One level has snowboarding sequences where Kurt must navigate obstacles while destroying enemies along the way. In another level, Kurt must disguise himself as a sentry robot to deceive guards.

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