Matt Uelmen - Blizzard Entertainment

Blizzard Entertainment

In March 1996, Blizzard Entertainment acquired Condor, which was renamed into Blizzard North. On November 30, 1996, Blizzard released their first game of the company's successful series, Diablo. His work in Diablo was so well received that Uelmen was loaned to Blizzard's StarCraft team (but stayed in Redwood City), where he did sound design; that game was released two years after Diablo, in 1998.

On June 29, 2000, Blizzard launched the second game of the Diablo series, Diablo II. In 2001, Uelmen, who composed the Diablo II Soundtrack, and cinematic soundtrack composers Jason Hayes, Glenn Stafford and Andrea Pessino won the International Game Developers Association award for Excellence in Audio for their work on Diablo II. Continuing his work in the Diablo series, on June 29, 2001, Blizzard launched what would be believed to be the last game of the series, the expansion pack Diablo II: Lord of Destruction. In an interview with Gamasutra, Uelmen was asked about his time at Blizzard between 2001 and 2005. When asked whether he had worked on the earlier version of Diablo III prior to the shutdown of Blizzard North, he responded, "I guess at this point I can say, yes, more or less. Blizzard has always had a number of projects, though, that may or may not see the light of day. Some of those have been talked about, but there definitely was more than one thing going on development-wise at the time."

From 2005 to 2007, Uelmen created some of the sound and music for Blizzard's popular MMORPG, World of Warcraft's expansion pack, World of Warcraft: The Burning Crusade; his work represents the majority of the music in the new area of the game, Outland. He is one of about ten composers who have contributed to World of Warcraft. After his departure from Blizzard, his work was used as the basis for some of the tracks in the Blizzard Entertainment and Eminence Symphony Orchestra collaboration, Echoes of War (2008).

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