Puzzle Pieces
- Start Funnel: The piece that allows a player to drop a new marble onto the track.
- Conveyor Lift: Raises marbles up to a higher track.
- Diverter: Redirects the marbles onto one of several tracks based on the state of the diverter.
- Exit Bin: The container or target where all the marbles end up. The color of the exit bin must match the color of the marble inside.
- Buzz Saw: Once an exit bin is filled, a buzz saw will appear and prevent any more marbles from entering the bin.
- Spinner: A cosmetic spinner.
- Puzzle Lock: Activated when a marble rolls over a trigger, a lock must be triggered in the correct sequence to unlock a bonus level.
- Pendulum: A magnet which carries a marble across a gap to the track on the other side.
- Holding tube: Holds several marbles until it has reached capacity, then releases all the marbles once full.
- Blocker: A one-use device that stops a marble and sends it back in the opposite direction.
- Trigger: An electrical button that can re-arm puzzle pieces, change diverter states, or activate puzzle locks.
- Cannon: Shoots the marble to another track.
- Glue: Holds one marble until another one knocks it loose.
- Crossbow: Holds a marble until it has been activated to shoot it to another track.
- Teleporter: Teleports the marble to another part of the track.
- Marble Generator: Creates new marbles.
- Painter: Changes the color of a marble. Not effective on steel marbles.
Read more about this topic: Marble Drop
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