Major Planar Races - Modrons

Modrons

The Modrons are creatures of the lawful neutral plane of Mechanus, sometimes called The Clockwork Nirvana. Modrons have no concept of individuality and no needs other than serving their part in an ultra-rigid and complicated hierarchy. In first edition, they were magical organic beings, like devils, demons & devas, but for 2nd edition they were changed into biomechanical creatures who could "upgrade" themselves when needed. With the exception of a single article in Dragon Magazine that advanced their background and introduced rules for Exiled Modron PCs, they were mostly ignored in 3rd edition. As of November 2008, they have not been covered in 4th edition.

Base Modrons by rank Hierarch Modrons by rank
  1. Monodrone - The simplest modrons.
  2. Duodrone
  3. Tridrone
  4. Quadrone- Can be player characters should they develop individual thought.
  5. Pentadrone
  1. Decaton
  2. Nonaton
  3. Octon
  4. Septon
  5. Hexton
  6. Quinton
  7. Quarton
  8. Tertian
  9. Secundus
  10. Primus - Unique, the ruler of all modrons.

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