List of Retcons - Video Games

Video Games

  • The chronology of the Legend of Zelda series was subject to much debate among fans until an official timeline was released on December 21, 2011 within the collector's book, Hyrule Historia, which was exclusive to Japan. Hyrule Historia contains a timeline that explains how each game fits within the storyline. This includes introducing a 3 way split after Ocarina of Time for the first time. The Legend of Zelda: Skyward Sword helps explain away the appearance of separate Zelda, Link and Ganondorf characters across hundreds of years.
  • The original Ninja Gaiden trilogy for the NES was followed years later by a new series of sequels produced by Team Ninja beginning with Ninja Gaiden for the Xbox in 2004. However, the second generation of Ninja Gaiden video games, being prequels to original series has many differences from the NES trilogy. The character design of Ryu Hayabusa in the new games is now based on the Dead or Alive incarnation of the character with long hair and green eyes, the character design of Ryu's father, Ken Hayabusa, has been updated as well, the character now being addressed in the English versions by his original name in the Japanese versions (Jo Hayabusa), and producer Tomonobu Itagaki hints at the possibility that Sonia, a character from the new games, might be Irene Lew from the original series. With the release of Dead or Alive: Dimensions in 2011, it has been revealed that Sonia is indeed Irene Lew.

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Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)