List of Fighting Game Companies - N

N

  • Namco published a Japan-only RPG-based fighting game titled Tenkaichi Bushi Keru Naguru, which was developed by Game Studio for the Famicom; Weaponlord, which was developed by Visual Concepts for the Super NES; and Fighting Layer, which was developed by Arika exclusively as an arcade game. Namco's first modern-fighting arcade game was Knuckle Heads, which was one of the first fighting games to allow up to four players to play simultaneously, as well as one of the earliest weapon-based modern fighting games. Namco later released The Outfoxies in the arcades as a precursor to Nintendo's Super Smash Bros. franchise. Namco became better known for creating the Tekken series and the Soul series, which are argued by many as the most popular 3D fighting franchises. They also developed two Magical Girl Lyrical Nanoha A's Portable fighting game titles based on the multimedia franchise Magical Girl Lyrical Nanoha.
  • NA.P.S. Team's first video game (as well as first fighting game) was Shadow Fighter (published by Gremlin Interactive) for the Commodore Amiga CD32.
  • Natsume assisted Bandai in developing licensed fighting games such as the ones based on Mighty Morphin Power Rangers and Mobile Suit Gundam. Natsume's North American division localized two of Japanese company Culture Brain's HiryĆ« no Ken titles outside of Japan as Ultimate Fighter and Flying Dragon.
  • Naughty Dog developed Way of the Warrior for the 3DO, which was their answer to Midway's Mortal Kombat series. It was published by Universal Interactive.
  • Naxat Soft published a Sega Saturn exclusive titled Battle Monsters and a Sony PlayStation-exclusive titled Killing Zone (both developed by Scarab), both in Japan.
  • NEC Avenue published some fighting games to its TurboGrafx-16.
  • Nintendo's first game with two-player mode and human-to-human combat was the Game & Watch title Judge, but was an LCD handheld game. Nintendo's first true fighting game was Urban Champion, which was the first fighting game to feature "ring-out" elements later seen in 3D fighting games like Sega's Virtua Fighter franchise. Then came their first modern-fighting game, Joy Mech Fight, which uses limbless robot characters that make the game more efficient than most other fighting games during the time, had the smoothest animation, and has one of the largest rosters in fighting games. Nintendo later became better known for publishing games like the Super Smash Bros. series (developed by HAL Laboratory) and the Killer Instinct series (developed by Rareware). Nintendo's most recent fighting game was Photo Dojo, which allows users to use the Nintendo DSi's camera to convert photographs of people, drawings, figurines and other things into fighting characters in the game for use in either its 1-player mode (which is a simple beat 'em up similar to Irem's Kung-Fu Master) or 2-player mode (which is a simple fighting game).
  • Noise Factory is the developer of a few 2D fighting games such as Rage of the Dragons (co-developed by BrezzaSoft, designed by Evoga and published by Playmore), as well as Power Instinct Matrimelee and its revisions and successors (all part of the Power Instinct fighting game series originally developed by Atlus).

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