List of Fighting Game Companies - A

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  • Abylight developed the DSiWare title Cosmo Fighters and published it in North America and Europe.
  • Acclaim Entertainment published several home console fighting games, as well as porting some arcade fighting games to home consoles.
  • Accolade published Ballz, a 3D fighting game that only uses sprites, which was developed by PF Magic for the Sega Mega Drive/Genesis, the Super NES (SNES) and the 3DO.
  • Activision's (now merged with Blizzard as Activision Blizzard) first game with head-to-head fist fighting combat was the Atari 2600 game simply titled as Boxing. They later published X-Men: Mutant Academy for the Sony PlayStation (developed by Paradox Development) and Game Boy Color (developed by Crawfish Interactive). They also published X-Men: Mutant Academy 2, Wu-Tang: Shaolin Style and X-Men: Next Dimension (all three developed by Paradox Development).
  • Actual Screenshots published I Ludicrus (developed by CRL Group) for the Commodore Amiga and Atari ST.
  • ADK is best known for creating the World Heroes series for the Neo Geo. On the same platform, they also created Aggressors of Dark Kombat and finally Ninja Master's: Haō Ninpō Chō.
  • Agenda reprogrammed ADK's World Heroes 2 to the PC-Engine Super CD-ROM² (published by Hudson Soft).
  • Agetec published Rising Zan: The Samurai Gunman (developed by UEP Systems) and the original Fighter Maker (developed by ASCII) and developed with MediaLeaves the later versions of it (all published by Enterbrain).
  • AKI Corporation worked with EA Canada on developing sequels to the professional wrestling game Def Jam Vendetta, known as Def Jam: Fight for NY and its spin-off PlayStation Portable port Def Jam Fight for NY: The Takeover, which are fighting games instead of professional wrestling games. All were published by Electronic Arts under different EA labels.
  • Allumer is one of the pioneers of the weapon-based fighting games. They first developed Great Swordsman and Gladiator (both published by Taito) and one of the earliest weapon-based modern-fighting games, Blandia. They also developed licensed fighting games like the 1991 Ultraman arcade fighting game, the 1993 Mobile Suit Gundam arcade fighting game, and its revision Mobile Suit Gundam: EX-Revue, (all three published by Banpresto). Their last fighting game was Gokuu Densetsu: Magic Beast Warriors (published by Alyume System).
  • Altron developed Robo Pit and its sequel Robo Pit 2.
  • "Angel" developed many games in the Sailor Moon video game series. Half of them were 2D fighting games made for the SNES and PlayStation.
  • Alyume System published Gokuu Densetsu: Magic Beast Warriors (developed by Allumer).
  • Anchor Inc., a Tokyo-based studio formed by ex-Virtua Fighter and Tekken designers at Sega and Namco, respectively; with a few of the staff that also worked at Genki and DreamFactory, first developed Toy Fighter (published exclusively in the Sega Naomi arcades by Sega). Their other works include the Sega Dreamcast version of the original Ultimate Fighting Championship (UFC) (published by Crave Entertainment), and the Sony PlayStation 2 version of Pride FC: Fighting Championships (published in North America by THQ and in Japan by Capcom).
  • Angel published Bishoujo Senshi Sailor Moon S - Jougai Rantou!? Shuyaku Soudatsusen (developed by Monolith).
  • Aorn developed Rabbit (羅媚斗?) (published by Electronic Arts) for the arcades and later ported to the Sega Saturn.
  • Arc System Works are best known for developing the Guilty Gear series, renowned for its strange character designs and unique gameplay. Their games also feature 2D graphics of higher resolution than found in most fighting games. Some titles in the series were published by Sammy. They also developed Fist of the North Star (published by Sega), a 2005 2D arcade fighting game based on the Fist of the North Star anime/manga series; Battle Fantasia (their first fighting game with 3D model graphics), Sengoku BASARA X (published by Capcom), Persona 4 Arena (published by Atlus) and the BlazBlue series starting with BlazBlue: Calamity Trigger.
  • Arika developed Capcom's Street Fighter EX and its sequels, as well as their own Fighting Layer arcade exclusive (distributed by Namco) and the "3D Classics" version of Nintendo's Urban Champion.
  • ASCII developed the original Fighter Maker (published by Agetec).
  • ASK Kodansha published Asuka 120% Limited BURNING Fest. (developed by Fill in Cafe for the Sega Saturn), the last officially-released game in the Asuka 120% series by the original creators before they unofficially published its revision Asuka 120% LimitOver BURNING Fest. to the same platform, then moved to Treasure. They also published Slap Happy Rhythm Busters (developed by Polygon Magic).
  • Aspect developed Virtua Fighter Animation (published by Sega in Japan and North America for the Sega Game Gear, and in South America by Tec Toy for the Sega Master System).
  • Atari developed Outlaw as their first game with one-on-one combat and a response to Taito's Gun Fight, an arcade game critics recognize as the earliest one-on-one combat game. Atari later created their first real fighting game Pit Fighter, which was notable for being the first fighting game that uses digitized live actors. Atari also developed Fight for Life, and published Kasumi Ninja (developed by Hand Made Software) and Ultra Vortek (developed by Beyond Games) both for their final (short-lived) home console, the Atari Jaguar, and the arcade game Primal Rage. Atari also created Fight for Life and Tenth Degree. Atari nearly released Vicious Circle, which was their answer to Diversions Entertainment's One Must Fall: 2097 and especially Rare's Killer Instinct series; and also nearly released Thea Realm Fighters, but canceled both. Atari is also the U.S. publisher for most of the Budokai fighting game series (developed by Dimps in Japan), and the Budokai Tenkaichi series (developed by Spike in Japan).
  • Atlus created the Power Instinct series, notable for its comedic bizarre style. They also worked with Racjin (formerly known as Racdym) on the 3D fighting game, Heaven's Gate, and published Persona 4 Arena (developed by [[Arc System Works).
  • Autumn Games published Skullgirls (developed by Reverge Labs) in North America.
  • Avante Software produced Samurai Showdown for the Commodore Amiga.

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