List of Fablehaven's Magical Creatures - G-J

G-J

Gargoyles
Gargoyles are large winged monsters. In Book 1, four of them were released with the demon Bahumat. They were quickly dispatched by the empowered fairy army. In Book 4, one attacks at the hotel, along with a goblin and a wolf-like creature.
Giants
There are a few different types of giants are mentioned in the books. They are:
  • Fog Giants - A type of giant that lives in the swampy areas of Fablehaven. They are described as powerful, brutal and blood thirsty, but also slightly dim-witted and slow. They are also highly territorial, and fiercely defend their borders. A Fog Giant named Burlox gave Coulter some vital information about where Warren had been before he became a catatonic albino, which led them to the location of the hidden artifact in Rise of the Evening Star.
  • Sky Giant - The team sent to retrieve the artifact key at the Dragon Sanctuary is captured by a Sky Giant named Thronis. He enjoys a civil and proud existence and is described as the largest giant in the world, several times larger than Fog Giants. He is cordial to the team of adventurers, though he does still threaten to make a pie out of them.
  • Snow Giant - Thronis, the sky giant, obtains a magical figurine that when buried in the snow, and certain magic words are spoken, will become an actual snow giant and useful servant.
  • Steppe Giant - Bracken mentions that Steppe Giants can be found on Living Mirage, possibly the ones Kendra described as 'burly armored nomads half the height of the surrounding trees.'
Goblins
Goblins are generally evil creatures that can disguise themselves. Seth was tricked by goblins on Midsummer's Eve. The goblins were disguised as wolves attacking a crying baby. Seth opened the window and three goblins came into the house. Voorsh and Slaggo are the goblins who are in charge of upkeep in the dungeon. They said in the second book that they would only help Kendra and Seth escape if Grandpa gave them a goose.
Golem
A creature made out of natural materials and given life by a powerful spell. They are typically servants who always obey their master. The only golem shown in the series is Hugo. True golems have a will of their own, though they are loyal to their master. True golems were thought to be extinct, but Hugo, who had originally been a copy of a true golem, and had no will of his own, was destroyed by Muriel the witch, then re-created by the fairies. It appears that they restored him as a true golem, and he is developing his own will.
Griffin
A flying beast with the head, wings, and talons of an eagle, attached to the body and rear legs of a lion. They appear with the Sky Giant's dwarf and take them prisoner to the Giant. They attempt to rescue the team from a dragon ambush, and successfully bring Seth to the Giant.
Hag
An old woman, much like a witch. The Swamp Hag of Fablehaven resides in the great marsh of the preserve. Patton visited her in his time, and she is menitoned occasionally, though never seen in the storyline. Coulter mentioned that she made false paths through the bog to lure travelers to their doom. She is said to have trained Muriel in becoming a witch.
Hamadryads
These are creatures related to dryads. However, they are linked to a single tree. Ephira, a cursed Hamadryad, who is mentioned in the first three books, has a significant part in Grip of the Shadow Plague, as she was co-creator of the plague with the demon Kurisock.
Harpy
Shriveled hags with bird wings instead of arms, and talons instead of feet. Their talons can inflict a deadly poisonous wound. They attack Kendra, Warren, Bracken, and Raxtus while they tried to escape Living Mirage.
Hobgoblins
Armored snakelike men. Dale, Tanu, and Coulter had to fight one guarding the artifact in the Inverted Tower of Rise of the Evening Star. In Grip of the Shadow Plague, several were guarding the black tree with the nail in the battle between light and dark creatures.
Hydra
A monster with several dragon-like heads, and the first guardian of the Dragon Temple. The beast called herself Hespera. The hydra surfaces out of a pool as the team passes, blocking their exit from the Temple. It has no less than 15 heads, some wounded and scarred. They succeed in confusing some of the heads, revealing the governing head, which they attack. They successfully pass the hydra, but must confront it again to leave the Temple. Hespera was killed by Navarog, who was disguising himself as Gavin Rose.
Imps
Imps are fairies who have been captured and kept inside over night. Also considered a Fallen Fairy. Seth caught a fairy and kept it in a jar overnight and it turned into an imp. In the end of the first book, the fairies turned into life size fairies. So did the imps. When the giant fairies kissed the imps, the imps were restored to their former fairy selves. In Rise of the Evening Star large imps attack Grandpa and breaks some of his bones, putting him in a wheelchair for most of the book. They also attempt to capture Kendra and Seth, but Mendigo stops them by breaking their arms and legs. The names of the imps released from the dungeon by Vanessa are Grixt, Huro, and Zert. In Book 4 it is revealed that Imps originally rose from fallen male fairies (see Astrids).
Jackalope
Jackalope are rabbits with antlers. In book 3 they are found at the Lost Mesa preserve. Jackalopes are said to be lucky.
Jinn
Like a Genie. Grandma tells the children about one they had imprisoned while giving them a tour of the dungeon. She explained that he was responsible for turning her into a chicken the previous year.

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