Level Design

Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or missions. This is commonly done using a level editor, a game development software designed for building levels; however some games feature built-in level editing tools. Level design is both an artistic and technical process.

Read more about Level Design:  History, Process, Level Designer, Design Goals, Hidden Features, Tools

Famous quotes containing the words level and/or design:

    Your mock saint who stands in a niche is not a woman if she have not suffered, still less a woman if she have not sinned. Fall at the feet of your idol as you wish, but drag her down to your level after that—the only level she should ever reach, that of your heart.
    Emmuska, Baroness Orczy (1865–1947)

    Humility is often only the putting on of a submissiveness by which men hope to bring other people to submit to them; it is a more calculated sort of pride, which debases itself with a design of being exalted; and though this vice transform itself into a thousand several shapes, yet the disguise is never more effectual nor more capable of deceiving the world than when concealed under a form of humility.
    François, Duc De La Rochefoucauld (1613–1680)