Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or missions. This is commonly done using a level editor, a game development software designed for building levels; however some games feature built-in level editing tools. Level design is both an artistic and technical process.
Read more about Level Design: History, Process, Level Designer, Design Goals, Hidden Features, Tools
Famous quotes containing the words level and/or design:
“Alle fresh the level pasture lay,
And not a shadowe mote by seene,
Save where full fyve good miles away
The steeple towered from out the greene,”
—Jean Ingelow (18201897)
“Delay always breeds danger; and to protract a great design is often to ruin it.”
—Miguel De Cervantes (15471616)