Level Design

Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or missions. This is commonly done using a level editor, a game development software designed for building levels; however some games feature built-in level editing tools. Level design is both an artistic and technical process.

Read more about Level Design:  History, Process, Level Designer, Design Goals, Hidden Features, Tools

Famous quotes containing the words level and/or design:

    Alle fresh the level pasture lay,
    And not a shadowe mote by seene,
    Save where full fyve good miles away
    The steeple towered from out the greene,
    Jean Ingelow (1820–1897)

    Delay always breeds danger; and to protract a great design is often to ruin it.
    Miguel De Cervantes (1547–1616)