Lenneth - Gameplay

Gameplay

Dungeon exploration plays more like a platform game than a traditional RPG, with Lenneth Valkyrie the only visible character and capable of jumping, sliding, swinging her sword, and shooting ice crystals. Ice crystals can make temporary steps and freeze enemies and are used for solving many puzzles. Upon contact with an unfrozen enemy, an RPG-style battle begins. Enemies are visible and attacking them gives Lenneth a first attack advantage in combat. Lenneth can also engage an enemy in battle by coming into contact with them; in this case, there is a 50% chance that the enemy will have the first attack.

Travel on the world map occurs in a 3D third-person perspective, with Lenneth flying in the skies over Midgard. Pressing the Start button allows her to perform a "Spiritual Concentration," which reveals new dungeons, cities and towns, and recruitable einherjar. When entering a city or town, the game switches to a 2D profile view and Lenneth will disguise herself as a human, allowing her to interact with inhabitants without drawing attention to herself.

Much of the game consists of Lenneth locating and recruiting new einherjar (with cut-scenes of the circumstances of their deaths), training them, and determining if and when to send them to Valhalla to fight alongside with the Æsir. Character development for most of Einherjar consists of their "death scenes," which are often dramatic and highly emotional and often steeped in symbolism and metaphors, and dialogue between them and the Gods while in Valhalla. Each einherjar has a Hero Value, a number representing their usefulness in Valhalla, and Lenneth must send einherjar with the proper hero values and skills to survive in Valhalla and keep Odin and Freya satisfied.

The game is divided into eight chapters, each with different quests, dungeons, and items available. Each chapter is further divided into periods, depending on the difficulty (16 in Easy, 24 in Normal, and 28 in Hard). Visiting towns, dungeons, and recruiting einherjar use up periods, requiring that the player budget their available time. Once the periods in a chapter are up, the Sacred Phase begins, in which Lenneth returns to Asgard and Freya updates her on the status of the war with the Vanir and the fate of her einherjar in Valhalla.

It also has a group experience system: battle experience is divided among the active party members, but experience points obtained from dungeon exploration such as solving puzzles and completing dungeons are banked for division among party members at the player's discretion.

There are three difficulty levels: Easy, Normal, and Hard, with different available einherjar, dungeons, quests, as well as three different endings. The "B" and "C" endings can be achieved in any difficulty level, while the "A" ending, which completes the entire story, is only available with the completion of certain tasks in the normal and hard difficulties. Also, the Seraphic Gate is only fully accessible in Hard.

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