Taking place 1500 years after the events of Blood Omen, Soul Reaver chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to the vampire lord Kain. Raziel is killed by Kain, but is revived by The Elder God to become his "soul reaver" and to exact revenge. Raziel shares this title with Kain's sword, Soul Reaver, which he acquires during the game.
Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights, who had developed Blood Omen, created legal problems. This and other delays forced material originally planned for Soul Reaver to be instead released with later games of the series. Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics, however, the game was criticized for simple and repetitive gameplay and an unsatisfying climax. The game is included on Sony's "Greatest Hits" list, and was re-released on the PlayStation Network in 2009.
Read more about Legacy Of Kain: Soul Reaver: Gameplay, Development
Famous quotes containing the word soul:
“As for conforming outwardly, and living your own life inwardly, I do not think much of that. Let not your right hand know what your left hand does in that line of business. It will prove a failure.... It is a greater strain than any soul can long endure. When you get God to pulling one way, and the devil the other, each having his feet well braced,to say nothing of the conscience sawing transversely,almost any timber will give way.”
—Henry David Thoreau (18171862)