Laser Quest - Game Variants

Game Variants

The hardware and software used limit what types of games a Laser Quest center can hold. Up to four different groups of settings can be created; it is normal for everyone on a team to have the same settings, though this is not required. When giving packs within a team different settings, the packs will not be visibly different in-game.

The settings which can be altered are:

Available settings options standard game settings
Game type All-on-all, 2-team, 3-team All-on-all
Game time (minutes) 1 to 99 15
Number of lives 1 to 99 or unlimited unlimited
Number of shots 1 to 9999 or unlimited unlimited
Downtime (seconds) 1 to 99 2-5
Shoulder sensors on/off on
Laser sensors on/off on
Bases on/off on
Replenishers on/off on
Replenisher values for lives and shots on
Sentinel effect on/off on on Sentinel values for lives and shots on

The number of shots used can be quite large; in certain game types, players routinely fire 3000+ shots. This will give an accuracy rate of perhaps 5%. This seemingly low amount is a result of constant firing and dodging, as players are not directly penalized for missed shots. The average is 6% ratio of accuracy.

Downtime is defined as the period of time after a player is tagged that they remain deactivated. After the downtime has expired, the de-activated player's pack will re-energise and they are able to play as before.

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