Kojima Productions - History

History

The developer was formed on April 1, 2005, after Konami merged several of its subsidiaries including Hideo Kojima's team at Konami Computer Entertainment Japan.

The company was intended to relieve Kojima of the business management and administrative responsibilities he had previously as KCEJ's vice president. As the head of Kojima Productions, Kojima is able to focus solely on creating games. In regards to his current position at Konami, he stated:

"To elaborate a little bit more, I am now in a position within Konami as one of the members of the board, and it's true that I do have a responsibility, and also respect, within the company. However, when I say as a creator, "I want to create this new game", it's still the same as twenty years ago! People still ask, "will that sell, will that be good?" Nobody really understands whether it would be an instant hit or whatever. I'm not just talking about the top executives, but even the development staff! But that is my challenge, actually. That's what's interesting. They do not understand what they cannot see instantly, so they can't say "that's a great idea" straight away. That's my challenge, and my satisfaction when I present to them, saying I want to create this new thing. And if I get more 'boos' about it - if they say, "No! We don't know what you're talking about!" then this is actually the fun part.

The company has recently completed and released Metal Gear Solid: HD Collection, a compilation of Metal Gear Solid 2, 3 and Peace Walker. They have also recently released Metal Gear Solid: Snake Eater 3D for the Nintendo 3DS. It is a port of the original game. Their upcoming projects include Metal Gear Rising: Revengeance and Metal Gear Solid: Ground Zeroes.

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