Kingmaker (board Game) - Game Components

Game Components

The board is a map of 15th century England and nearby lands, with walled cities, towns, castles, and roads. Players begin with a number of these cards initially. Players also receive resource cards each turn, which add to the player's faction. There are several different kinds of resource cards:

  • A noble, some already titled, such as Neville, Beaufort, or Percy. Most others, like Bourchier or Clifford, are untitled initially.
  • A title to bestow on an untitled noble, such as Earl of Essex or Duke of Exeter. Many titles provide troops or town affiliations.
  • An office of government to assign to a titled noble, such as Marshal of England, Warden of the Cinque Ports, or Chancellor of England. Offices provide troops, castles, towns—even transport ships in some cases.
  • An ecclesiastical office, Archbishop of York or Bishop of Lincoln for example. Some have troops, and all have towns under their control.
  • Mercenaries, such as Burgundian crossbowmen, Scots archers, or Saxon foot soldiers.
  • Major (walled) cities such as London, Coventry, or Nottingham.
  • Ships, allowing transport quickly by sea and to/from off-shore destinations like Ireland, Calais, and the Isle of Man.

Round cardboard pieces with heraldic emblems represent the nobles' current position on the map. The royal heirs are represented by octagonal or square pieces displaying either the red rose (Lancastrian faction) or white rose (Yorkist faction) and their Christian name (Richard, Henry, Margaret, etc.). Each player gets a set of markers with different colors and a feudal badge to denote cities & castles under their control. Square pieces are used for the few ships in the game.

A second set of smaller cards make up the random event deck. Each player draws from this deck at the beginning of their turn. Any player, noble, or royal heir might be affected by a random event card, depending on the conditions it specifies. The effect is not limited to the drawing player.

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