King and Pawn Versus King Endgame - Examples

Examples

From Averbach
a b c d e f g h
8 8
7 7
6 6
5 5
4 4
3 3
2 2
1 1
a b c d e f g h
Black to move, White wins by moving to a key square

With Black to move, White wins by first occupying a key square and then by getting two of the conditions above:

1... Kb5
2. Kd4 (key square) Kc6
3. Kc4 (opposition) Kb6
4. Kd5 (turning maneuver) Kc7
5. Kc5 (opposition) Kd7
6. Kb6

the white king is on the sixth rank (condition c) ahead of the pawn (condition a) and White can advance the pawn.

If White is to move, Black draws:

1. Kb3 Kb5 (opposition)
2. c4+ Kc5
3. Kc3 Kc6 (...Kd6 and ...Kb6 also draw)
4. Kd4 Kd6
5. c5+ Kd7
6. Kd5 Kc7
7. c6 Kc8! (if 7...Kd8 then 8. Kd6, taking the opposition, wins)
8. Kd6 Kd8!

and Black draws (Averbakh 1993:36–37).

Read more about this topic:  King And Pawn Versus King Endgame

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