Kenji Eno - Career

Career

Uncommonly interested in video games and music from a young age, Eno had experimented extensively with programming and recording, and one of his first games, Towadoko Murder Case, placed in a regional game contest. Eno's first job in the industry was with the nascent video game company, Interlink (responsible for the small 1989 hit, Moulin Rouge Senki: Melville no Honoo (Moulin Rouge War Chronicle: Blaze of Melville?)). With Interlink, Eno was given a small degree of control in his projects and the company soon released a game in the Ultra Series under his co-planning.

Unsatisfied with the his role at Interlink, and interested in more direct control over the projects, Eno used his savings to found the video game development contract company, EIM, Ltd. (有限会社EIM, Yuugen Gaisha EIM?) ("Entertainment Imagination and Magnificence" ) in 1989. Eno's plan for EIM was largely modeled upon Interlink, however as a strict contract company EIM focused solely on sequels and spin-off titles. Though Eno was now able to choose projects and control the company's output through his selections, he remained unsatisfied by the limitations imposed on EIM by the need to be faithful to the creative visions of the groups that contracted EIM's services. For this reason as well as growing mental instability, Eno dissolved EIM in 1992 and began work as a consultant to an automotive manufacturer.

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