Worlds
The game itself is divided into five worlds, each of which is split into six stages called "visions". At the end of each stage, Klonoa must find a door which is unlocked by finding all 3 stars within the vision itself. There are also 30 crystals (or "dream stones") in each vision, collect all these to finish part of the picture shown at the end of the vision (one picture per world). In addition, Klonoa can also find hearts that can replenish his health, as well as 1-up items that look like Klonoa's hat. There are no boss battles in this game.
World 1 - Quiet Hometown: A sunny, grass-filled world that resembles Klonoa's hometown of Breezegale created by Picoo.
World 2 - Giant Fort: A world that actually takes place inside a gigantic statue sculpted by Treffle. Klonoa and Huepow are swallowed up by it and must navigate their way through its maze-like interior in order to exit.
World 3 - Laughing Prison: A world that consists of Klonoa traveling through an odd comic book drawn by Koof.
World 4 - Palace of Clouds: A world within a magic camera in the possession of Kaho that resembles a floating palace within the clouds.
World 5 - Selfish Museum: A world that takes place in a large, sentient museum that hopes to use dreams for its art.
Extra World: An Extra World you must unlock, it has unique and challenging visions.
Read more about this topic: Kaze No Klonoa: Moonlight Museum
Famous quotes containing the word worlds:
“Meanwhile the mind from pleasure less
Withdraws into its happiness;
The mind, that ocean where each kind
Does straight its own resemblance find;
Yet it creates, transcending these,
Far other worlds and other seas,
Annihilating all thats made
To a green thought in a green shade,”
—Andrew Marvell (16211678)
“The souls dark cottage, battered and decayed,
Lets in new light through chinks that Time has made:
Stronger by weakness, wiser men become
As they draw near to their eternal home.
Leaving the old, both worlds at once they view
That stand upon the threshold of the new.”
—Edmund Waller (16061687)
“The new sound-sphere is global. It ripples at great speed across languages, ideologies, frontiers and races.... The economics of this musical esperanto is staggering. Rock and pop breed concentric worlds of fashion, setting and life-style. Popular music has brought with it sociologies of private and public manner, of group solidarity. The politics of Eden come loud.”
—George Steiner (b. 1929)