Video Game Roles
- Star Ocean: First Departure - Millie Chliette
- Grim Fandango - Bibi
- Silent Hill - Boy
- Nerf-n-Strike - Asian boy
- Indiana Jones and the Temple of Doom - Maharajah
Read more about this topic: Katie Leigh
Famous quotes containing the words video game, video, game and/or roles:
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“We attempt to remember our collective American childhood, the way it was, but what we often remember is a combination of real past, pieces reshaped by bitterness and love, and, of course, the video pastthe portrayals of family life on such television programs as Leave it to Beaver and Father Knows Best and all the rest.”
—Richard Louv (20th century)
“The indispensable ingredient of any game worth its salt is that the children themselves play it and, if not its sole authors, share in its creation. Watching TVs ersatz battles is not the same thing at all. Children act out their emotions, they dont talk them out and they dont watch them out. Their imagination and their muscles need each other.”
—Leontine Young (20th century)
“Productive collaborations between family and school, therefore, will demand that parents and teachers recognize the critical importance of each others participation in the life of the child. This mutuality of knowledge, understanding, and empathy comes not only with a recognition of the child as the central purpose for the collaboration but also with a recognition of the need to maintain roles and relationships with children that are comprehensive, dynamic, and differentiated.”
—Sara Lawrence Lightfoot (20th century)