The Games
Outside the Keyboard Training Center, Botley joins the user for the games, which the user plays to win gold, silver and bronze medals. Winning these medals do not lead to the freeing of Coach Qwerty. Naturally, the user has a limited amount of "strength" to play the games and, if the "strength bar" gets too low, it must be restored through taking lessons and timed typing tests in the Keyboard Training Center. Botley may have been voiced by a new person, but he still seems the same, and none of the robots from JumpStart 3rd Grade are seen. The games are as follows:
- Roller Racer - The user helps a Sparks player skateboard down a track and avoid hitting obstacles or the mischievous Track Trickster by typing the letters that appear on them.
- Keyboard Kicks - In this foosball-esque game, the user types the letters that activate a row of Sparks players, so that they will block the ball away from the Sparks' goal.
- Trail Blazer - The user helps fifty Sparks snowboarders make it to the bottom of a mountain by typing the letters that appear above each of them.
- Cliff Hanger - The user types the letters on different nodges to help the Sparks player climb to the top of Mount Keys, while avoiding Wall Crawlers, who throw balls of slime down on the climber.
- The Fans Go Wild - The user types the letters on cards held by fans so that they turn over and form an animated message. Ms. Winkle, Polly's schoolteacher from JumpStart 3rd Grade, appears to be part of the crowd. This is the only activity in which a medal is not earned.
Read more about this topic: Jump Start Typing
Famous quotes containing the word games:
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)
“Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.”
—William Burroughs (b. 1914)