The Closing Ceremony
After Qwerty is freed, Polly apologizes for locking him in the Trophy Room and argues that he should consider the fact that she took part in freeing him and coaching the team. He tells her that "if it takes locking me in the Trophy Room to get you to practice your keyboarding skills, then so be it" and decides not to tell Professor Spark about the incident. At the Closing Ceremony, the Professor, left with the impression that Qwerty was "mysteriously locked in a Trophy Room throughout the games," presents a trophy to the user, since Botley informed him that the user was primarily responsible for the Sparks Team winning over the Galaxy Gladiators.
As in JumpStart 3rd Grade, the storyline ends here, but the user can continue playing the games.
Read more about this topic: Jump Start Typing
Famous quotes containing the words closing and/or ceremony:
“We got to start thinking beyond our guns. These days are closing fast.”
—Walon Green, U.S. screenwriter, and Sam Peckinpaugh (b. 1925)
“That popular fable of the sot who was picked up dead-drunk in the street, carried to the dukes house, washed and dressed and laid in the dukes bed, and, on his waking, treated with all obsequious ceremony like the duke, and assured that he had been insane, owes its popularity to the fact that it symbolizes so well the state of man, who is in the world a sort of sot, but now and then wakes up, exercises his reason and finds himself a true prince.”
—Ralph Waldo Emerson (18031882)