Jump Start Typing
JumpStart Typing is a personal computer game intended to teach typing skills to kids aged seven to ten. The game seems to be set in the same "universe" as JumpStart Adventures 3rd Grade: Mystery Mountain.
The game is set at Sparks Stadium, where a kind of keyboarding Olympics take place between the Sparks Team and the Galaxy Gladiators. When Polly Spark gets mad at Coach Qwerty, who didn't like her "untapped typing talent" and consequently kicked her off the team, she locks him in the Trophy Room. When Botley reminds her how much her father wanted to win a new trophy for the Trophy Room, Polly decides to let Coach Qwerty out, but it turns out that her power cards needed to unlock and open the Trophy Room need to be recharged.
The user must therefore coach the Sparks Team in Qwerty's place and recharge Polly's power cards through taking timed typing tests. At the beginning of the game, the user takes a diagnostic test to determine the words per minute goals that need to be reached to activate the power cards.
Read more about Jump Start Typing: Keyboard Training Center, The Games, The Closing Ceremony, Production
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