Japanese Mahjong scoring rules are used for Japanese Mahjong, a game for four players common in Japan. The rules were organized in the TaishÅ to Showa period as the game became popular.
The scoring system uses structural criteria as well as bonuses. Players start with 20,000 to 30,000 points. Scores are counted using sticks of 10,000 points, 5,000 points, 1,000 points and 100 points. A game often ends when all the points of a player are lost, which is a situation called hakoten, dobon, etc.
There are two criteria in determining the winning points: han and fu, which correspond to a points table. Han is the unit for the value of yaku, which are particular patterns or conditions of a hand. Fu is the value of melds, waits and "going out".
Read more about Japanese Mahjong Scoring Rules: Steps of Calculation, Example Calculations, Scoring Tables, Mangan, Exhaustive Draws, Counters, Wareme, Chombo, Final Points and Place
Famous quotes containing the words japanese and/or rules:
“In fact, the whole of Japan is a pure invention. There is no such country, there are no such people.... The Japanese people are ... simply a mode of style, an exquisite fancy of art.”
—Oscar Wilde (18541900)
“One might get the impression that I recommend a new methodology which replaces induction by counterinduction and uses a multiplicity of theories, metaphysical views, fairy tales, instead of the customary pair theory/observation. This impression would certainly be mistaken. My intention is not to replace one set of general rules by another such set: my intention is rather to convince the reader that all methodologies, even the most obvious ones, have their limits.”
—Paul Feyerabend (19241994)