Ivalice - Mythology

Mythology

Within Final Fantasy Tactics, legends revolve around the Zodiac Brave Story, which deals with twelve knights who used the power of Zodiac Stones—magical stones engraved with symbols of the twelve Zodiac constellations—to fight against a demon summoned by an ambitious king to control Ivalice. This myth was twisted by the Glabados Church, as explained in the game's backstory, by including St. Ajora as the leader of the Zodiac Braves.

The "Lucavi" are demons linked to the twelve Zodiac Stones who seek to gain control of Ivalice by resurrecting their defeated leader, the High Seraph, Ultima. Any person who holds a Zodiac Stone may make a contract with the Lucavian demon associated with it, and in doing so, become one with that demon. During the events of the game, the Lucavi manipulate the Glabados Church into controlling the War of the Lions to ensure enough bloodshed for Ultima's resurrection. A thirteenth Lucavi, associated with the sun constellation Ophiuchus, can also be found in a side-quest. Some of the Lucavi reappear as Totema in Final Fantasy Tactics Advance, while a sub-boss, Gukko, becomes a "Rukavi" before his final encounter with the party, with an appearance similar to that of a vampire-type enemy. They also reappear in Final Fantasy XII as summoned Espers—with backstories that describe how they became known as Lucavi. It is also revealed that they were creations by the Ocurria from Final Fantasy XII. In the new translation of the PSP version of Final Fantasy Tactics, the Zodiac Stones are also referred to as Auracite—the same stone used to summon the Yarhi and Scions (the Lucavi) in Final Fantasy XII: Revenant Wings.

Vagrant Story centers around the "Dark", a formless, invisible entity. In places where the Dark runs strongest, those who died will have their corpses controlled by the dark, becoming the undead. The Dark exists within a person as negative energy that unleashes the individual's latent power. Throughout the story, many individuals crave the powers of the Dark, which centers around the abandoned city of Leá Monde. Another mythological aspect of Vagrant Story is the Kiltia, an ancient cult which built itself upon the Dark and ancient sorcery, and of which the Müllenkamp sect is stemmed from. It can be seen that most rituals and summoning performed in the game involved ancient Kildean magic.

Final Fantasy XII also introduces the "Occuria", immortal beings who have no visible faces, only a pair of glowing yellow eyes seen under their floating shell-like armor, surrounded by an aquamarine aura. The Occuria can become selectively invisible, and are also capable of possession, shape-shifting and image projection. Referred to by some as gods, but unknown to the main religions in Ivalice, the Occuria race played a central role in the history of Ivalice, controlling all major events, such as the rise of the Dynast-King Raithwall. Though peace fostered in Ivalice in the four-hundred year rule after Raithwall, the Occurian Venat, apparently disgusted with its kind's manipulations, rebelled and gave the secret of Nethicite to the Archadia's Dr. Cid and Vayne to overthrow the Occuria and make mankind the masters of their own fate. The events of the game eventually provoke the end the "Age of Stones"; the Occuria's control over Ivalice. In Final Fantasy XII: Revenant Wings, Occuria were revealed to had played a part in the sealing of the Purvama Lemurés long ago, which by present time became a land of legend that many Sky Pirates sought for its Auracite.

Revenant Wings also introduced beings known as the "Yarhi". Also known as "Espers" to those on Ivalice, they are powerful entities created from anima, spiritual energy. Through certain elements, such as Auracite or Mist, the Yarhi can assume physical form until they are defeated in battle. They are summoned by the wielders of Auracite and obey their every command. Fourteen such Yarhi appeared in Final Fantasy XII; the first thirteen being the Lucavi from Final Fantasy Tactics which are referred as the "Scions of darkness", magical beings created by Occuria with great strength and intelligence. Led by Ultima, they eventually rebelled for various reasons and engaged themselves in a war dubbed the Thousand Year War against the gods; but they were eventually defeated. Consequently, the gods bound their existence with the Glyph of the Beast, trapping them within the Mist. Any who controls the Glyph in turn controls the Scion, allowing them to operate as summoned creatures. The Fourteenth is the legendary swordsman Gilgamesh, who collects the swords of those he defeats in battle. While most fight, few like Cu Sith and the Sahaguin Namingway offer aid in other ways. Also, the viera job "Summoner" can call and use the powers of mythological gods like Kirin,Shiva,and many others.

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