Development
The game was originally titled Sigma, then changed to Sigma: The Adventures of Rex Chance, before being renamed again to Impossible Creatures. According to early previews players had to tranquilize creatures and bring them back to the base to collect their DNA.
Concurrent with the development of the real-time strategy, Relic had also been developing a platformer for the Xbox game console based in the Impossible Creatures universe. In this version, the player guided Rex Chance through various environments from a third-person perspective. The primary gameplay mechanic revolved around the players ability to temporarily morph into any animal that the player had 'captured' the DNA of, and whose natural abilities could then be used to traverse obstacles within the level.
The title was canceled due to the disappointing sales figures and lukewarm critical reception of the PC original.
Read more about this topic: Impossible Creatures
Famous quotes containing the word development:
“Men are only as good as their technical development allows them to be.”
—George Orwell (19031950)
“There are two things which cannot be attacked in front: ignorance and narrow-mindedness. They can only be shaken by the simple development of the contrary qualities. They will not bear discussion.”
—John Emerich Edward Dalberg, 1st Baron Acton (18341902)
“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)