Later, an additional campaign from the Indie side of the conflict, called Defiance, was developed. The campaign consisted of 18 missions and it mirrored the I-War campaign. This time the player assumed the role of Edison Hayes, a captain of the Indie fleet and the Dreadnaught-class corvette Spartacus. Defiance had three new features: in-mission savepoints, limited customisation of player ship's weapons and a zoom mode for longer range weapons fire. The campaign was designed for experienced Independence War players, and was generally considered more difficult than the original game.
Originally Defiance was supposed to be released as an expansion pack, but Infogrames decided they would prefer a special edition that would have both the new campaign and the original game in the same box. This special edition was released in the US as Independence War Deluxe Edition in 1999. The European version was released the same year, but was called Independence War Special Edition instead since it was reasoned that 'deluxe' doesn't mean much to the French or German audiences. The American version also included a $10 rebate for owners of Independence War, but no rebate was included with the European version.
The development of Defiance was led by Stephen Robertson who also maintained a strong and long lasting on-line presence helping players of the Independence War series.
Read more about this topic: I-War (Independence War)