Hudson Soft - Video Game Releases

Video Game Releases

Hudson Soft begun to release video games in 1978, with series such as Bomberman, Bonk, and Adventure Island.

Hudson continued to release long-running video game series in Japan. Tengai Makyou (Far East of Eden) was a classic RPG set in a fictional era with Japanese themes. The series was up to number 4 when Hudson was absorbed into Konami, and was considered a hit in Japan. The second version of the game was widely regarded as one the best RPGs ever released, ranked 12th by Famitsu among all games released in Japan. Hudson Soft also created the long-running and critically acclaimed game Momotaro Dentetsu, a board game with locomotive themes. The comical game had 16 installments released in Japan. Before its absorption, Hudson had recently re-released some of their first hit games for the Nintendo GameCube in Japan, including Adventure Island, Star Soldier, and Lode Runner.

Hudson had a long history of creating games for other publishers. The most notable of these were the Mario Party series, created for Nintendo. They developed the first eight console installments; however, Mario Party 9 was developed by Nintendo subsidiary Nd Cube, which consists of many former Hudson employees. Hudson also developed Fuzion Frenzy 2 for Microsoft, which was released for the Xbox 360 in January 2007.

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Famous quotes containing the words video game, video, game and/or releases:

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
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    Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.
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    We need a type of theatre which not only releases the feelings, insights and impulses possible within the particular historical field of human relations in which the action takes place, but employs and encourages those thoughts and feelings which help transform the field itself.
    Bertolt Brecht (1898–1956)