Guitar Hero: On Tour Series - Gameplay

Gameplay

See also: Gameplay in the Guitar Hero series

The core gameplay remains unchanged from the other games in the series. The Guitar Grip is required to play the game and comes as part of a bundle that can be purchased for each installment. The Grip is designed for the DS Lite, but features a small adapter that can be removed for use in the older Nintendo DS models. Four fret buttons are located on the side of the unit near the cartridge slot. This is one less than the normal five frets, included an orange-colored one, managed by other Guitar Hero controllers. A wriststrap is attached to the underside to provide support while playing. The player holds the unit in a vertical book orientation (similar to Ninja Gaiden Dragon Sword or Hotel Dusk: Room 215), and uses a special guitar pick-shaped stylus to strum on the touchscreen of the DS with his or her free hand. The "note highway" and the performance of the chosen character in the band are shown on the opposite screen. As notes scroll down on the note highway, the player must press the correct fret button and strum the touchscreen at the same time to successfully score points. While holding a long note, the player can also use the touch screen to apply a whammy effect by moving the stylus across the on-screen whammy bar or anywhere on the screen. After the player has successfully hit a selected series of notes, he or she will gain "Star Power" which doubles his or her score until the meter has run out. This is activated by yelling or blowing into the DS's microphone, by pressing any of the face buttons on the DS, or by tapping the Star Power meter on the touchscreen.

There is a single player Career Mode, allowing the player to select from new characters introduced for On Tour or previous characters from the other games in the Guitar Hero series. Completing Career Mode will unlock more venues and options for the selected character's appearance. The game uses the local wireless abilities of the Nintendo DS to support both 2-player co-operative play and competitive play. The competitive play introduces concepts found in Guitar Hero III: Legends of Rock's "Battle Mode" which is called "Guitar Duel". In Guitar Duel, one player can create a temporary distraction for the other player by successfully completing certain sections of the song. In On Tour, these distractions require the affected player to use features of the DS to remove the distraction. Modern Hits introduces a new single player gameplay feature called "Fan Requests" that is used to progress in the single player career. These requests prompt the player to complete songs with certain requirements, such as hitting a minimum number of consecutive notes or hitting a minimum percentage of the notes in the song. Other requests are based on the effects players use in multiplayer mode, such as playing an entire song at "Hyperspeed" (notes moving on the screen faster than normal) or by using the whammy bar on every sustained note.

Read more about this topic:  Guitar Hero: On Tour Series