Reception
Reception | |
---|---|
Review scores | |
Publication | Score |
GameSpy | 85% |
PC Gamer | 80% |
Computer Games Magazine | 80% |
CNET | 3 out of 5 |
InsideMacGames | 6.75 out of 10 |
Geneforge 2 received both positive and average review scores. Video game magazine PC Gamer's reviewer stated that "graphics aside, Geneforge 2 is a terrific game" for players new to the RPG genre. The reviewer of Computer Games Magazine praised the Spiderweb Software's titles and said that Geneforge 2 "is probably the best twenty-five bucks an RPG fiend can spend." CNET's staff member was more critical, describing the game as "complex enough to keep you interested, but not quite good enough to enjoy." Indie gaming website Game Tunnel's Gianfranco Berardi praised Geneforge 2 as "an RPG of amazing quality." Inside Mac Games' Ken Newquist stated the game is "a real find" for players who have been disappointed by lack of gameplay in expensive mainstream titles.
The game's graphics and sound effects received a largely negative response, Matt Peckham of GameSpy described them as "yesteryear" and "minimalist" respectively. Ken Newquist called the graphics "far from spectacular" and stated they were worse than older titles such as Baldur's Gate. He also highlighted that enchanted items look identical to their mundane counterparts and that highly evolved creatures are identical to their standard brethren. Newquist also disliked the ambient sounds, which make up the game's soundtrack, calling them "numerous, but repetitive". Gianfranco Berardi was more positive. He stated that "the graphics aren't exactly top-notch", but noted variation between different areas. He also said "the sound effects and ambience simply added to the involving storyline." CNET's editor described the sound effects as "merely adequate" and the graphics "less so".
Gianfranco Berardi praised the plot, stating that it "isn't just good background noise like in most games." He added that he found the plot involving, and that it can cause the player to stop and think about their actions. Matt Peckham described the plot as "fantastic and original", and praised the game's replayability. Ken Newquist compared the game's setting to the pen and paper role-playing game Gamma World, and stated "players get a huge world to explore and—thanks to the intricacies of the game's plot—re-explore."
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