Development
Geneforge 2 was developed in tandem with another Spiderweb Software title, Blades of Avernum. Developer Jeff Vogel described the game's production as "very relaxing", since the game engine was already completed from the previous game he was familiar with it and therefore could devote his time to creating the game itself. Due to the different reactions the player receives from the factions, depending on their actions and conversation choices, it required days to complete a single town. This was further increased from the original game, due to there being four factions instead of three. In an interview held during the development of Geneforge 2 Vogel stated "I'm really excited about the Geneforge series. And we're already thinking about Geneforge 3." A 20 area demo version was released, allowing players access to towns, mines and woodlands.
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