Gates (comics) - Fictional Character Biography

Fictional Character Biography

Gates was the third non-human member (after Quislet and Tellus) in the history of the Legion (the first after the 1994 Reboot). He was also unique amongst Legionnaires in being their only unwilling member, having been drafted by his planetary government to represent them in the Legion (which he perceived as being militaristic and inherently fascist). Apparently Gates is one of the very few free-thinkers on his homeworld; the rest are unindividualistic conformists.

Gates has played key roles in many missions; his tactics enabled Star Boy to defeat Validus of the Fatal Five and he was able to resist the Emerald Eye's possession. Gates was part of the Legion team that was stranded in the 20th century for a time, where he came up with the strategy to defeat Mantis, and forged a close friendship with teammate Brainiac 5. Gates also joined Ultra Boy in helping out at soup kitchens during their stay.

Like many of the Legionnaires that were original to the Post-Zero Hour continuity, Gates did not appear in the "Threeboot" continuity.

Gates reappeared with his Legion in Final Crisis: Legion of 3 Worlds #2. In the later issues he shows disdain towards the Legion of New Earth for having few non-humanoid members. In #4, he is tasked with bringing the three versions of Brainiac 5 to the Fortress of Solitude, along with Light Lass. In #5, following the villains' defeat, Gates decided to remain with the pre-Crisis Legion.

After a brief stint with the pre-Crisis Legion, Gates appeared to have died in a time sphere/teleportation accident in Legion Lost #1, but returned several issues later (though injured).

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