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Garry's Mod features a wide range of mods and addons that can be created using Garry's Mod's implementation of the Lua scripting language, which allows users to create their own weapons, entities, game modes, and other modifications.
There are many examples of features created by Garry's Mod's addons. Game rules and features can also be modified to suit a particular game mode or genre. Players can create their own weapons, ranging from melee weapons, to firearms, to indirect weapons, such as airstrikes. Weapon models and skins can be reused from either existing Source engine games or from the community created list. Players can create "scripted entities" and "scripted tools" that can interact with the player directly in-game or allow manipulating objects from in-game menu, respectively. Players can also create scripts for non-player characters in Lua.
Different models, skins, and maps can be added to the game. Multiplayer game servers will automatically attempt to send any custom content to the client when they connect.
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