GameSpy - Origins

Origins

The 1996 release of id Software's Quake furthered the concept of gamers creating and releasing "mods" or modifications of games for use by gamers. Mark Surfas saw the need for hosting and distribution of these mods and created PlanetQuake.com - a Quake-related hosting and news site. The massive success of mods such as ThreeWave Capture the Flag catapulted PlanetQuake to huge traffic and a central position in the burgeoning gaming website scene.

Quake also marked the beginning of the Internet multiplayer real-time action game scene. However, finding a Quake server on the Internet proved difficult. Gamers could only share IP addresses of known servers between themselves or post them on gaming websites. To solve this problem, a team of three programmers (consisting of Jack "morbid" Mathews, Tim Cook, and Joe Powell) formed Spy Software and created QSpy (or QuakeSpy). This allowed the listing and searching of Quake servers available across the internet.

Surfas licensed QSpy and became the official distributor and marketer while retaining the original programming team. QSpy became QuakeSpy and went on to be bundled with id's QuakeWorld update - an unprecedented move by a top tier developer and huge validation for QuakeSpy. With the release of the Quake Engine-based game Hexen II, QuakeSpy added this game to its capabilities and was renamed GameSpy3D.

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