The Game Of The Goose or Goose game is a board game with uncertain origins. Some people connect the game with the Phaistos Disc (because its spiral shape), others claim that it was originally a gift from Francesco I de' Medici of Florence to King Philip II of Spain sometime between 1574 and 1587, while the latest theories attribute to the Templars the creation of the game. According to these theories the Templars, possibly inspired by other games or discs (as the Phaistos Disc) from the Holy Land, developed a game and a secret or encrypted guide to the Way of St. James, representing each numbered space in the game a different stage in this journey. Furthermore, the hidden messages would not be just in the game but in the monuments, cathedrals and churches along the Way to Santiago de Compostela.
In June 1597 John Wolfe had attested that the game existed in London. It is thought to be the prototype for many of the commercial European racing board games of recent centuries. The game is mostly played in Europe and seen as family entertainment. Commercial versions of the game appeared in the 1880s and 1890s, and feature typical old European characteristics such as an old well and children in clothes from the period. In the 1960s, the game company CO-5 marketed a variant called Gooses Wild.
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Famous quotes containing the words game of, game and/or goose:
“In the game of Whist for two, usually called Correspondence, the lady plays what card she likes: the gentleman simply follows suit. If she leads with Queen of Diamonds, however, he may, if he likes, offer the Ace of Hearts: and, if she plays Queen of Hearts, and he happens to have no Heart left, he usually plays Knave of Clubs.”
—Lewis Carroll [Charles Lutwidge Dodgson] (18321898)
“The family environment in which your children are growing up is different from that in which you grew up. The decisions our parents made and the strategies they used were developed in a different context from what we face today, even if the content of the problem is the same. It is a mistake to think that our own experience as children and adolescents will give us all we need to help our children. The rules of the game have changed.”
—Lawrence Kutner (20th century)
“The man in the wilderness said to me,
How many strawberries grow in the sea?
I answered him as I thought good,
As many red herrings as grow in the wood.”
—Mother Goose (fl. 17th18th century. The man in the wilderness (l. 14)