Game Mechanics - Game Mechanics Vs. Theme

Game Mechanics Vs. Theme

Some games are 'abstract' - that is, the game action is not intended to represent anything. Go is a famous example of an abstract game. Other games do have a theme - some element of representation. Monopoly is a famous example of a game with a theme: the events of the game are intended to represent another activity, that of buying and selling properties.

Games that are mechanically similar can vary widely in theme. Eurogames often feature relatively simple systems, and stress the mechanics, with the theme merely being a context to place the mechanics in.

Some wargames, at the other extreme, are known for extremely complex rules and for attempts at detailed simulation.

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Famous quotes containing the words game, mechanics and/or theme:

    That the world is a divine game and beyond good and evil:Min this the Vedanta philosophy and Heraclitus are my predecessors.
    Friedrich Nietzsche (1844–1900)

    It is only the impossible that is possible for God. He has given over the possible to the mechanics of matter and the autonomy of his creatures.
    Simone Weil (1909–1943)

    If a theme or idea is too near the surface, the novel becomes simply a tract illustrating an idea.
    Elizabeth Bowen (1899–1973)