GalCiv II is set in the 23rd Century, when multiple alien civilizations, including Humans, scramble to conquer the galaxy, planet by planet, by force, diplomacy, influence (culture), or technology. GalCiv II focuses on the single-player experience that consists of a Campaign mode and a "Sandbox" mode, and omits multiplayer. The game is notable for its artificial intelligence, which is challenging without being given resources and abilities not available to the player, as is common in the majority of strategy games. The game was a modest commercial success, and it was received favorably by critics, winning multiple Editor's Choice awards. Stardock also opted for a rather unusual distribution strategy that lacks copy prevention, and allowed for extensive modding by the community.
Read more about Galactic Civilizations II: Dread Lords: Storyline, Features and Game Concepts, Reception, Distribution, Expansions and Modifications
Famous quotes containing the words galactic, dread and/or lords:
“When the galactic sea was sucked
And all the dry seabed unlocked,
I sent my creature scouting on the globe,
That globe itself of hair and bone....”
—Dylan Thomas (19141953)
“...the power-loving temperament is more dangerous when it either prefers or is forced to operate in what is materially a void. We have everything to dread from the dispossessed.”
—Elizabeth Bowen (18991973)
“Men of England, wherefore plough
For the lords who lay ye low?”
—Percy Bysshe Shelley (17921822)