GalCiv II is set in the 23rd Century, when multiple alien civilizations, including Humans, scramble to conquer the galaxy, planet by planet, by force, diplomacy, influence (culture), or technology. GalCiv II focuses on the single-player experience that consists of a Campaign mode and a "Sandbox" mode, and omits multiplayer. The game is notable for its artificial intelligence, which is challenging without being given resources and abilities not available to the player, as is common in the majority of strategy games. The game was a modest commercial success, and it was received favorably by critics, winning multiple Editor's Choice awards. Stardock also opted for a rather unusual distribution strategy that lacks copy prevention, and allowed for extensive modding by the community.
Read more about Galactic Civilizations II: Dread Lords: Storyline, Features and Game Concepts, Reception, Distribution, Expansions and Modifications
Famous quotes containing the words galactic, dread and/or lords:
“In sci-fi convention, life-forms that hadnt developed space travel were mere prehistoryhorse-shoe crabs of the cosmic sceneand something of the humiliation of being stuck on a provincial planet in a galactic backwater has stayed with me ever since.”
—Barbara Ehrenreich (b. 1941)
“Time, thou anticipatst my dread exploits.
The flighty purpose never is oertook
Unless the deed go with it. From this moment
The very firstlings of my heart shall be
The firstlings of my hand. And even now,
To crown my thoughts with acts, be it thought and done:”
—William Shakespeare (15641616)
“From scenes like these old Scotias grandeur springs,
That makes her loved at home, revered abroad;
Princes and lords are but the breath of kings,
An honest mans the noblest work of God!”
—Robert Burns (17591796)