Plot
Fleeing Lord Dominion and his invading forces, Mentor headed towards Earth in a small spaceship containing many canisters of the mysterious Energy X. Lord Dominion's ships pursue Mentor and destroy his craft just outside the Earth's atmosphere; the blast scatters containers of the substance over the metropolis of Patriot City. Energy X strikes many of the city's inhabitants, giving them superpowers that echo their personality traits (for instance, Minuteman's staunch patriotism and El Diablo's fiery temper) or draw on the situation they were in when energized (e.g., The Ant or Nuclear Winter). Most of the game is set in Patriot City, but a number of other locations and time periods are used, including magical realms, prehistoric times, and realms entirely removed from time and space.
The game involves a diverse roster of characters embodying traditional comic book archetypes and paralleling popular DC and Marvel properties.
Read more about this topic: Freedom Force (2002 video game)
Famous quotes containing the word plot:
“Jamess great gift, of course, was his ability to tell a plot in shimmering detail with such delicacy of treatment and such fine aloofnessthat is, reluctance to engage in any direct grappling with what, in the play or story, had actually taken placeMthat his listeners often did not, in the end, know what had, to put it in another way, gone on.”
—James Thurber (18941961)
“The plot was most interesting. It belonged to no particular age, people, or country, and was perhaps the more delightful on that account, as nobodys previous information could afford the remotest glimmering of what would ever come of it.”
—Charles Dickens (18121870)
“Ends in themselves, my letters plot no change;
They carry nothing dutiable; they wont
Aspire, astound, establish or estrange.”
—Philip Larkin (19221986)