Experience
The practical experience of the fog of war is most easily demonstrated in the tactical battlespace. It may include military commanders' incomplete or inaccurate intelligence about the enemy's numbers, disposition, capabilities, and intent, regarding features of the battlefield, and incomplete knowledge of the state of their own forces. Fog of war is caused by the limits of reconnaissance, by the enemy's feints and disinformation, by delays in receiving intelligence and difficulties passing orders, and by the difficult task of forming a cogent picture from a very large (or very small) amount of diverse data.
When a force engages in battle and the urgency for good intelligence increases, so does the fog of war and chaos of the battlefield, while military units become preoccupied with fighting or are lost (either destroyed by enemy fire or literally lose their way), reconnaissance and liaison elements become unavailable, and sometimes real fog and smoke obscure vision. Much of the modern military's technological efforts, under the rubric of command and control seek to reduce the fog of war. Although even the most advanced technology cannot eliminate it, military theorists continue to develop ways to reduce it.
Read more about this topic: Fog Of War
Famous quotes containing the word experience:
“What we men share is the experience of having been raised by women in a culture that stopped our fathers from being close enough to teach us how to be men, in a world in which men were discouraged from talking about our masculinity and questioning its roots and its mystique, in a world that glorified masculinity and gave us impossibly unachievable myths of masculine heroics, but no domestic models to teach us how to do it.”
—Frank Pittman (20th century)
“Not too many years ago, a childs experience was limited by how far he or she could ride a bicycle or by the physical boundaries that parents set. Today ... the real boundaries of a childs life are set more by the number of available cable channels and videotapes, by the simulated reality of videogames, by the number of megabytes of memory in the home computer. Now kids can go anywhere, as long as they stay inside the electronic bubble.”
—Richard Louv (20th century)
“The psychological umbilical cord is more difficult to cut than the real one. We experience our children as extensions of ourselves, and we feel as though their behavior is an expression of something within us...instead of an expression of something in them. We see in our children our own reflection, and when we dont like what we see, we feel angry at the reflection.”
—Elaine Heffner (20th century)