Summary
The gameplay consists of controlling a tank through an expansive, outdoor landscape. Each map has at least two bases - one for green team, and one for the yellow team. Initially, the base locations were hidden from the players, so an extensive search of the landscape had to be conducted first. Nonetheless, many players chose to rampage around the map, simply blasting away. Obstacles included enemy turrets spread around the map, various fortifications and destructible buildings. If the player stood still for too long (to set up an ambush, for instance), a series of enemy helicopters would appear from off screen and attack. The helicopters could be shot down with the tank's main weapon.
A devious strategy (though less effective in split-screen play) was to sneak into the enemy's base, leaving as many of their buildings untouched as possible. By sitting still and pressing the fire button, you could drop land mines which were difficult for the enemy to detect. The player would then drop plenty of land mines around assorted choke points as well as right in front of the enemy garage. Eventually, the enemy would return from rampaging through your base, usually carrying the flag and a full load of POWs. Noticing no damage to his own base (and most likely fooled into thinking that his base was still undiscovered), the enemy would accidentally plow through the fields of land mines and detonate himself (usually at full speed), losing the flag and killing the POWs.
Read more about this topic: Fire Power (video Game)
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