Reception | |
---|---|
Review scores | |
Publication | Score |
Electronic Gaming Monthly | 7.25 of 10 |
Nintendo Power | 3.725 of 5 |
RPGFan | 79 of 100 |
On its release, it scored a 3.725/5 in the November 1992 issue of Nintendo Power, and a 7.25/10 in Electronic Gaming Monthly. The game ultimately failed in its bid to bring mainstream popularity to console RPGs (a feat that wouldn't be accomplished until Final Fantasy VII five years later), and simultaneously alienated fans of the series anticipating another epic following Final Fantasy IV. It has also been described as "Final Fantasy with an identity crisis" due to the inherent flaw of creating a game that didn't appeal to the masses or the hard-core gaming audience.
On April 1, 2006, GameSpot included Mystic Quest in an April's Fools list entitled "Top 10 Final Fantasy Games", which mostly consisted of spin-offs from the main series and unrelated games. Mystic Quest was "praised" for being easy and having simplistic graphics and plot.
Read more about this topic: Final Fantasy Mystic Quest
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